Gremlins 2: The New Batch (The Video Game) | |
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NES North American box art of Gremlins 2: The New Batch |
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Developer(s) | Sunsoft |
Publisher(s) | Sunsoft |
Platform(s) | NES[1], Game Boy[2] |
Release date(s) | NES Game Boy |
Genre(s) | Puzzle; Shooter; Platformer |
Mode(s) | Single-player |
Gremlins 2: The New Batch - also known as Gremlins 2: Shinshu Tanjou (グレムリン2 新・種・誕・生 ) in Japan - is a video game developed and published by Sunsoft in conjunction with the movie Gremlins 2: The New Batch.
Sunsoft released versions for the Nintendo Entertainment System and Game Boy in 1990. In the NES game, the player controls Gizmo through various levels in the building, armed with weapons ranging from the genetically-modified super tomato in the laboratory to the new matchstick-firing bow in the later sections. The goal of the game is to reach the Gremlin Control Centre to wipe out all Gremlins inside. You can gain items such as a bow and arrow and matches after each level to aid you. Hazards include spiders, electrified wires, ground-mounted hazards, and a boss at the end of each level. The Game Boy game was a side-scroller also featuring Gizmo.
The Spanish company Topo Soft developed a sidescrolling Gremlins 2: The New Batch video game for Amiga[3], Atari ST, Commodore 64, DOS, MSX, Amstrad CPC[4] and the ZX Spectrum, distributed by Erbe Software in Spain and by Elite abroad, being the first time a Spanish videogame company got an exclusive license from a Hollywood movie to make a videogame. The game had featured Billy Peltzer using a wide variety of weapons (flashlights, tomatoes, Frisbees and the like) to dispatch of Gremlin adversaries.
Hi-Tech Expressions also released a DOS game[5] in 1991, but it was poorly received. The game had Billy roaming the floors of Clamp Centre hunting down the Gremlins.
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